Showing posts with label homebrew. Show all posts
Showing posts with label homebrew. Show all posts

Thursday, 21 February 2008

Sketch Processing in Games

Sketch Processing is the system of taking input data from an a device such as a touchpad and transforming the original raw data into a chosen output.

I am currently undertaking a project in which I am attemptng to implement several sketch processing techniques in a Nintendo DS application in order to analyse the possibilities and extents of the technologies within a gaming environment.

So far I have researched and analysed existing techniques spanning the subject and chosen a few to implement in my DS application.

I will be looking into:
  • Stroke Approximation with Average Based Filtering.
  • Scale Space Filtering.
  • Least Square Fit Fluid Sketching.
  • $1 Recognizer.
In further blogs I intend to go into more detail on each of these techniques.