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Peter Bottomley's Programming Blog
A collection of my programming experiences, projects and adventures.
Thursday, 10 April 2008
New Quintessence Levels
Another quick video of some new levels.
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About Me
Peter Bottomley
Huddersfield, Yorkshire, United Kingdom
I'm a 21 year old Computer Games Programming student at the University of Huddersfield. I am in my fourth and final year, and intend to get a job working as a games programmer after I finish my degree in a few months. I love Maths and Physics.
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Language / API Experience
C# - 1 year exp
C++ - 3 years exp.
CSS - 2 years exp
Direct X 10 - 6 months exp
Direct X 9 - 3 years exp
HLSL - 6 months exp
HTML - 3 years exp
J2ME - 2 years exp
Java - 3 years exp
openGL - 1 year exp
PHP - 1 year exp
Torque - 1 year exp
XML / XSLT - 1 year exp
XNA - 1 year exp
Favourite Games
Conker's Bad Fur Day
Donkey Konga
F-Zero GX
Goldeneye 007
Ikaruga
Marble Blast Ultra
Metroid Prime
Perfect Dark
Project Gotham Racing 3
Project Gotham Racing 4
SSX 3
Super Monkey Ball
Super Monkey Ball 2
Super Samsh Bros. Melee
The Legend of Zelda: Majora's Mask
The Legend of Zelda: Ocarina of Time
TimeSplitters 2
Blog Archive
▼
2008
(16)
▼
April
(2)
New Quintessence Levels
Quintessence Update
►
March
(7)
►
February
(7)
Labels
sketch processing
nds
hlsl
nintendo ds
pixel shader
rendermonkey
shaders
vertex shader
stroke approximation
web programming
$1 recognizer
XML
XSLT
algorithm
beckmann
bezier curves
c#
colours
css
cube mapping
curvature data
design
edge glow
environment mapping
exposure
fire
fluid sketching
gallery
game records
gaussian
gui
high scores
homebrew
image viewer
javascript
particles
photoshop
php
problem
profiling
quintessence
reflection
refraction
render target
scale space
sepia
solution
sorting
specular highlight
team project
torque
vct
vector art
vertex manipulation
virtual construction toolkit
Links
Aaron Stanley
Mike Short
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